Pathfinder feat progression

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This has been implemented under the following code FREQ:
2048071 Pathfinder LEVELSPERFEAT expansion

This is a freq/proposal for the implementation of code to support the Pathfinder RPG.

Monsters and characters have different progressions for feats per level. While characters get a feat for each odd character level, feats for racial hit dice are still done as in D&D 3.5, i.e. one at 1 HD, and then one more for each 3 HD.

An example: Consider a 7th level fire giant barbarian. As a fire giant he has 15 racial hit dice. He gets feats at hit dice 1, 3, 6, 9, 12, and 15, just as in D&D 3.5. For his class levels, however, he gets feats at levels 1, 3, 5, and 7 (in D&D he would get two more, at hit dice 18 and 21).

5.16 proposal

LST Token change (Code)

class line: LEVELSPERFEAT tag


x = formula / number, # of feats per class level of given class. y = text, name of group.

Fractional numbers will be stacked together within LEVELTYPE, but not between groups.

Data structure change

3.0 / 3.5e Monster classes will need |LEVELTYPE=Monster to all LEVELSPERFEAT tags. This will fix a Bug in monsters with PC classes feats at wrong level bug.

Possibly a Scripted (PL) change.

Post 5.16 (tabled discussion )

See Pathfinder bonus feat progression